Mobile Instant Messaging abbreviated as MIM is a presence enabled messaging service that aims to transpose the desktop messaging experience to the usage scenario of being on the move. While several of the core ideas of the desktop experience on one hand apply to a connected mobile device, others do not: Users usually only look at their phone's screen -- presence status changes might occur under different circumstances as happens at the desktop, and several functional limits exist based on the fact that the vast majority of mobile communication devices are chosen by their users to fit into the palm of their hand.
Some of the form factor and mobility related differences need to be taken into account in order to create a really adequate, powerful and yet convenient mobile experience: radio bandwidth, memory size, availability of media formats, keypad based input, screen output, CPU performance and battery power are core issues that desktop device users and even nomadic users with connected notebooks are usually not exposed to.
Several formerly untackled issues have been identified and addressed within IMPS. This standard (IMPS) was developed as part of an early mobile telephone industry initiative to kick off a broader usage of mobile instant messaging. The Open Mobile Alliance has taken over this standard, formerly called Wireless Village, as IMPS V1.0 in November 2002. Since then this standards has been further developed to IMPS V1.3, the latest candidate for release, and is expected to be released before the end of 2006.
There are downloadable mobile applications offered by different independent developers that allow users to chat within public (MSN, Yahoo! , Google Talk, AIM, ICQ) and corporate (LCS, Sametime, Reuters) IM services from mobile devices.
Among the advantages of using such IM clients over SMS are: IM clients use data instead of SMS text messages; IM-like chat mode, faster and quicker messaging. Some IM software allows group communication.
Several large scale mobile telephone industry companies are planning to jointly deliver a ubiquitous, interoperable presence enabled messaging service, built according to interoperability recommendations developed in the GSM Association. Considering these organisations are jointly representing approximately 1.5 billion active Short Text Messaging (SMS) users, it remains to be seen if such an initiative may also help to drive the different industry factions to agree on a truly interoperable approach at least for Mobile Instant Messaging sometime in the not too far future.
In the meantime, other developments have proposed usage of downloadable applications with the intention to create their own approach to IM that runs on most mobile phones worldwide. Essentially, several of these clients are Java applications, such as MXit or Thumb Messenger, that are instantly downloaded and then connected to back-end servers through GPRS/3G Internet Channels. Some of the implementations can connect to other IM services like Jabber, Google Talk, MSN Messenger and AOL's AIM, Rediff Bol Instant Messenger and ICQ.
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